// AccelStepper.h // /// \mainpage AccelStepper library for Arduino /// /// This is the Arduino AccelStepper 1.2 library. /// It provides an object-oriented interface for 2 or 4 pin stepper motors. /// /// The standard Arduino IDE includes the Stepper library /// (http://arduino.cc/en/Reference/Stepper) for stepper motors. It is /// perfectly adequate for simple, single motor applications. /// /// AccelStepper significantly improves on the standard Arduino Stepper library in several ways: /// \li Supports acceleration and deceleration /// \li Supports multiple simultaneous steppers, with independent concurrent stepping on each stepper /// \li API functions never delay() or block /// \li Supports 2 and 4 wire steppers /// \li Supports stepper drivers such as the Sparkfun EasyDriver (based on 3967 driver chip) /// \li Very slow speeds are supported /// \li Extensive API /// \li Subclass support /// /// The latest version of this documentation can be downloaded from /// http://www.open.com.au/mikem/arduino/AccelStepper /// /// Example Arduino programs are included to show the main modes of use. /// /// The version of the package that this documentation refers to can be downloaded /// from http://www.open.com.au/mikem/arduino/AccelStepper/AccelStepper-1.3.zip /// You can find the latest version at http://www.open.com.au/mikem/arduino/AccelStepper /// /// Tested on Arduino Diecimila and Mega with arduino-0018 on OpenSuSE 11.1 and avr-libc-1.6.1-1.15, /// cross-avr-binutils-2.19-9.1, cross-avr-gcc-4.1.3_20080612-26.5. /// /// \par Installation /// Install in the usual way: unzip the distribution zip file to the libraries /// sub-folder of your sketchbook. /// /// This software is Copyright (C) 2010 Mike McCauley. Use is subject to license /// conditions. The main licensing options available are GPL V2 or Commercial: /// /// \par Open Source Licensing GPL V2 /// This is the appropriate option if you want to share the source code of your /// application with everyone you distribute it to, and you also want to give them /// the right to share who uses it. If you wish to use this software under Open /// Source Licensing, you must contribute all your source code to the open source /// community in accordance with the GPL Version 2 when your application is /// distributed. See http://www.gnu.org/copyleft/gpl.html /// /// \par Commercial Licensing /// This is the appropriate option if you are creating proprietary applications /// and you are not prepared to distribute and share the source code of your /// application. Contact info@open.com.au for details. /// /// \par Revision History /// \version 1.0 Initial release /// /// \version 1.1 Added speed() function to get the current speed. /// \version 1.2 Added runSpeedToPosition() submitted by Gunnar Arndt. /// \version 1.3 Added support for stepper drivers (ie with Step and Direction inputs) with _pins == 1 /// /// /// \author Mike McCauley (mikem@open.com.au) // Copyright (C) 2009 Mike McCauley // $Id: AccelStepper.h,v 1.2 2010/10/24 07:46:18 mikem Exp mikem $ #ifndef AccelStepper_h #define AccelStepper_h #if ARDUINO >= 100 #include "Arduino.h" #else #include "WProgram.h" #include "stdlib.h" #include "wiring.h" #endif // These defs cause trouble on some versions of Arduino #undef round ///////////////////////////////////////////////////////////////////// /// \class AccelStepper AccelStepper.h /// \brief Support for stepper motors with acceleration etc. /// /// This defines a single 2 or 4 pin stepper motor, or stepper moter with fdriver chip, with optional /// acceleration, deceleration, absolute positioning commands etc. Multiple /// simultaneous steppers are supported, all moving /// at different speeds and accelerations. /// /// \par Operation /// This module operates by computing a step time in milliseconds. The step /// time is recomputed after each step and after speed and acceleration /// parameters are changed by the caller. The time of each step is recorded in /// milliseconds. The run() function steps the motor if a new step is due. /// The run() function must be called frequently until the motor is in the /// desired position, after which time run() will do nothing. /// /// \par Positioning /// Positions are specified by a signed long integer. At /// construction time, the current position of the motor is consider to be 0. Positive /// positions are clockwise from the initial position; negative positions are /// anticlockwise. The curent position can be altered for instance after /// initialization positioning. /// /// \par Caveats /// This is an open loop controller: If the motor stalls or is oversped, /// AccelStepper will not have a correct /// idea of where the motor really is (since there is no feedback of the motor's /// real position. We only know where we _think_ it is, relative to the /// initial starting point). /// /// The fastest motor speed that can be reliably supported is 1000 steps per /// second (1 step every millisecond). However any speed less than that down /// to very slow speeds (much less than one per second) are supported, /// provided the run() function is called frequently enough to step the /// motor whenever required. class AccelStepper { public: /// Constructor. You can have multiple simultaneous steppers, all moving /// at different speeds and accelerations, provided you call their run() /// functions at frequent enough intervals. Current Position is set to 0, target /// position is set to 0. MaxSpeed and Acceleration default to 1.0. /// The motor pins will be initialised to OUTPUT mode during the /// constructor by a call to enableOutputs(). /// \param[in] pins Number of pins to interface to. 1, 2 or 4 are /// supported. 1 means a stepper driver (with Step and Direction pins) /// 2 means a 2 wire stepper. 4 means a 4 wire stepper. /// Defaults to 4 pins. /// \param[in] pin1 Arduino digital pin number for motor pin 1. Defaults /// to pin 2. For a driver (pins==1), this is the Step input to the driver. Low to high transition means to step) /// \param[in] pin2 Arduino digital pin number for motor pin 2. Defaults /// to pin 3. For a driver (pins==1), this is the Direction input the driver. High means forward. /// \param[in] pin3 Arduino digital pin number for motor pin 3. Defaults /// to pin 4. /// \param[in] pin4 Arduino digital pin number for motor pin 4. Defaults /// to pin 5. AccelStepper(uint8_t pins = 4, uint8_t pin1 = 2, uint8_t pin2 = 3, uint8_t pin3 = 4, uint8_t pin4 = 5); /// Constructor. You can have multiple simultaneous steppers, all moving /// at different speeds and accelerations, provided you call their run() /// functions at frequent enough intervals. Current Position is set to 0, target /// position is set to 0. MaxSpeed and Acceleration default to 1.0. /// Any motor initialization should happen before hand, no pins are used or initialized. /// \param[in] forward void-returning procedure that will make a forward step /// \param[in] backward void-returning procedure that will make a backward step AccelStepper(void (*forward)(), void (*backward)()); /// Set the target position. The run() function will try to move the motor /// from the current position to the target position set by the most /// recent call to this function. /// \param[in] absolute The desired absolute position. Negative is /// anticlockwise from the 0 position. void moveTo(long absolute); /// Set the target position relative to the current position /// \param[in] relative The desired position relative to the current position. Negative is /// anticlockwise from the current position. void move(long relative); /// Poll the motor and step it if a step is due, implementing /// accelerations and decelerations to achive the ratget position. You must call this as /// fequently as possible, but at least once per minimum step interval, /// preferably in your main loop. /// \return true if the motor is at the target position. boolean run(); /// Poll the motor and step it if a step is due, implmenting a constant /// speed as set by the most recent call to setSpeed(). /// \return true if the motor was stepped. boolean runSpeed(); /// Sets the maximum permitted speed. the run() function will accelerate /// up to the speed set by this function. /// \param[in] speed The desired maximum speed in steps per second. Must /// be > 0. Speeds of more than 1000 steps per second are unreliable. void setMaxSpeed(float speed); /// Sets the acceleration and deceleration parameter. /// \param[in] acceleration The desired acceleration in steps per second /// per second. Must be > 0. void setAcceleration(float acceleration); /// Sets the desired constant speed for use with runSpeed(). /// \param[in] speed The desired constant speed in steps per /// second. Positive is clockwise. Speeds of more than 1000 steps per /// second are unreliable. Very slow speeds may be set (eg 0.00027777 for /// once per hour, approximately. Speed accuracy depends on the Arduino /// crystal. Jitter depends on how frequently you call the runSpeed() function. void setSpeed(float speed); /// The most recently set speed /// \return the most recent speed in steps per second float speed(); /// The distance from the current position to the target position. /// \return the distance from the current position to the target position /// in steps. Positive is clockwise from the current position. long distanceToGo(); /// The most recently set target position. /// \return the target position /// in steps. Positive is clockwise from the 0 position. long targetPosition(); /// The currently motor position. /// \return the current motor position /// in steps. Positive is clockwise from the 0 position. long currentPosition(); /// Resets the current position of the motor, so that wherever the mottor /// happens to be right now is considered to be the new position. Useful /// for setting a zero position on a stepper after an initial hardware /// positioning move. /// \param[in] position The position in steps of wherever the motor /// happens to be right now. void setCurrentPosition(long position); /// Moves the motor to the target position and blocks until it is at /// position. Dont use this in event loops, since it blocks. void runToPosition(); /// Runs at the currently selected speed until the target position is reached /// Does not implement accelerations. boolean runSpeedToPosition(); /// Moves the motor to the new target position and blocks until it is at /// position. Dont use this in event loops, since it blocks. /// \param[in] position The new target position. void runToNewPosition(long position); /// Disable motor pin outputs by setting them all LOW /// Depending on the design of your electronics this may turn off /// the power to the motor coils, saving power. /// This is useful to support Arduino low power modes: disable the outputs /// during sleep and then reenable with enableOutputs() before stepping /// again. void disableOutputs(); /// Enable motor pin outputs by setting the motor pins to OUTPUT /// mode. Called automatically by the constructor. void enableOutputs(); protected: /// Forces the library to compute a new instantaneous speed and set that as /// the current speed. Calls /// desiredSpeed(), which can be overridden by subclasses. It is called by /// the library: /// \li after each step /// \li after change to maxSpeed through setMaxSpeed() /// \li after change to acceleration through setAcceleration() /// \li after change to target position (relative or absolute) through /// move() or moveTo() void computeNewSpeed(); /// Called to execute a step. Only called when a new step is /// required. Subclasses may override to implement new stepping /// interfaces. The default calls step1(), step2() or step4() depending on the /// number of pins defined for the stepper. /// \param[in] step The current step phase number (0 to 3) virtual void step(uint8_t step); /// Called to execute a step using stepper functions (pins = 0) Only called when a new step is /// required. Calls _forward() or _backward() to perform the step virtual void step0(void); /// Called to execute a step on a stepper drover (ie where pins == 1). Only called when a new step is /// required. Subclasses may override to implement new stepping /// interfaces. The default sets or clears the outputs of Step pin1 to step, /// and sets the output of _pin2 to the desired direction. The Step pin (_pin1) is pulsed for 1 microsecond /// which is the minimum STEP pulse width for the 3967 driver. /// \param[in] step The current step phase number (0 to 3) virtual void step1(uint8_t step); /// Called to execute a step on a 2 pin motor. Only called when a new step is /// required. Subclasses may override to implement new stepping /// interfaces. The default sets or clears the outputs of pin1 and pin2 /// \param[in] step The current step phase number (0 to 3) virtual void step2(uint8_t step); /// Called to execute a step on a 4 pin motor. Only called when a new step is /// required. Subclasses may override to implement new stepping /// interfaces. The default sets or clears the outputs of pin1, pin2, /// pin3, pin4. /// \param[in] step The current step phase number (0 to 3) virtual void step4(uint8_t step); /// Compute and return the desired speed. The default algorithm uses /// maxSpeed, acceleration and the current speed to set a new speed to /// move the motor from teh current position to the target /// position. Subclasses may override this to provide an alternate /// algorithm (but do not block). Called by computeNewSpeed whenever a new speed neds to be /// computed. virtual float desiredSpeed(); private: /// Number of pins on the stepper motor. Permits 2 or 4. 2 pins is a /// bipolar, and 4 pins is a unipolar. uint8_t _pins; // 2 or 4 /// Arduino pin number for the 2 or 4 pins required to interface to the /// stepper motor. uint8_t _pin1, _pin2, _pin3, _pin4; /// The current absolution position in steps. long _currentPos; // Steps /// The target position in steps. The AccelStepper library will move the /// motor from teh _currentPos to the _targetPos, taking into account the /// max speed, acceleration and deceleration long _targetPos; // Steps /// The current motos speed in steps per second /// Positive is clockwise float _speed; // Steps per second /// The maximum permitted speed in steps per second. Must be > 0. float _maxSpeed; /// The acceleration to use to accelerate or decelerate the motor in steps /// per second per second. Must be > 0 float _acceleration; /// The current interval between steps in milliseconds. unsigned long _stepInterval; /// The last step time in milliseconds unsigned long _lastStepTime; // The pointer to a forward-step procedure void (*_forward)(); // The pointer to a backward-step procedure void (*_backward)(); }; #endif