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340 lines
15 KiB
340 lines
15 KiB
7 years ago
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// AccelStepper.h
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//
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/// \mainpage AccelStepper library for Arduino
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///
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/// This is the Arduino AccelStepper 1.2 library.
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/// It provides an object-oriented interface for 2 or 4 pin stepper motors.
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///
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/// The standard Arduino IDE includes the Stepper library
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/// (http://arduino.cc/en/Reference/Stepper) for stepper motors. It is
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/// perfectly adequate for simple, single motor applications.
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///
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/// AccelStepper significantly improves on the standard Arduino Stepper library in several ways:
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/// \li Supports acceleration and deceleration
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/// \li Supports multiple simultaneous steppers, with independent concurrent stepping on each stepper
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/// \li API functions never delay() or block
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/// \li Supports 2 and 4 wire steppers
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/// \li Supports stepper drivers such as the Sparkfun EasyDriver (based on 3967 driver chip)
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/// \li Very slow speeds are supported
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/// \li Extensive API
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/// \li Subclass support
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///
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/// The latest version of this documentation can be downloaded from
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/// http://www.open.com.au/mikem/arduino/AccelStepper
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///
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/// Example Arduino programs are included to show the main modes of use.
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///
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/// The version of the package that this documentation refers to can be downloaded
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/// from http://www.open.com.au/mikem/arduino/AccelStepper/AccelStepper-1.3.zip
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/// You can find the latest version at http://www.open.com.au/mikem/arduino/AccelStepper
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///
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/// Tested on Arduino Diecimila and Mega with arduino-0018 on OpenSuSE 11.1 and avr-libc-1.6.1-1.15,
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/// cross-avr-binutils-2.19-9.1, cross-avr-gcc-4.1.3_20080612-26.5.
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///
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/// \par Installation
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/// Install in the usual way: unzip the distribution zip file to the libraries
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/// sub-folder of your sketchbook.
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///
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/// This software is Copyright (C) 2010 Mike McCauley. Use is subject to license
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/// conditions. The main licensing options available are GPL V2 or Commercial:
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///
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/// \par Open Source Licensing GPL V2
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/// This is the appropriate option if you want to share the source code of your
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/// application with everyone you distribute it to, and you also want to give them
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/// the right to share who uses it. If you wish to use this software under Open
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/// Source Licensing, you must contribute all your source code to the open source
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/// community in accordance with the GPL Version 2 when your application is
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/// distributed. See http://www.gnu.org/copyleft/gpl.html
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///
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/// \par Commercial Licensing
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/// This is the appropriate option if you are creating proprietary applications
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/// and you are not prepared to distribute and share the source code of your
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/// application. Contact info@open.com.au for details.
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///
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/// \par Revision History
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/// \version 1.0 Initial release
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///
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/// \version 1.1 Added speed() function to get the current speed.
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/// \version 1.2 Added runSpeedToPosition() submitted by Gunnar Arndt.
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/// \version 1.3 Added support for stepper drivers (ie with Step and Direction inputs) with _pins == 1
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///
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///
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/// \author Mike McCauley (mikem@open.com.au)
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// Copyright (C) 2009 Mike McCauley
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// $Id: AccelStepper.h,v 1.2 2010/10/24 07:46:18 mikem Exp mikem $
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#ifndef AccelStepper_h
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#define AccelStepper_h
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#if ARDUINO >= 100
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#include "Arduino.h"
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#else
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#include "WProgram.h"
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#include "stdlib.h"
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#include "wiring.h"
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#endif
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// These defs cause trouble on some versions of Arduino
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#undef round
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/////////////////////////////////////////////////////////////////////
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/// \class AccelStepper AccelStepper.h <AccelStepper.h>
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/// \brief Support for stepper motors with acceleration etc.
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///
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/// This defines a single 2 or 4 pin stepper motor, or stepper moter with fdriver chip, with optional
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/// acceleration, deceleration, absolute positioning commands etc. Multiple
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/// simultaneous steppers are supported, all moving
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/// at different speeds and accelerations.
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///
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/// \par Operation
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/// This module operates by computing a step time in milliseconds. The step
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/// time is recomputed after each step and after speed and acceleration
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/// parameters are changed by the caller. The time of each step is recorded in
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/// milliseconds. The run() function steps the motor if a new step is due.
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/// The run() function must be called frequently until the motor is in the
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/// desired position, after which time run() will do nothing.
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///
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/// \par Positioning
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/// Positions are specified by a signed long integer. At
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/// construction time, the current position of the motor is consider to be 0. Positive
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/// positions are clockwise from the initial position; negative positions are
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/// anticlockwise. The curent position can be altered for instance after
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/// initialization positioning.
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///
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/// \par Caveats
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/// This is an open loop controller: If the motor stalls or is oversped,
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/// AccelStepper will not have a correct
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/// idea of where the motor really is (since there is no feedback of the motor's
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/// real position. We only know where we _think_ it is, relative to the
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/// initial starting point).
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///
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/// The fastest motor speed that can be reliably supported is 1000 steps per
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/// second (1 step every millisecond). However any speed less than that down
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/// to very slow speeds (much less than one per second) are supported,
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/// provided the run() function is called frequently enough to step the
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/// motor whenever required.
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class AccelStepper
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{
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public:
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/// Constructor. You can have multiple simultaneous steppers, all moving
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/// at different speeds and accelerations, provided you call their run()
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/// functions at frequent enough intervals. Current Position is set to 0, target
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/// position is set to 0. MaxSpeed and Acceleration default to 1.0.
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/// The motor pins will be initialised to OUTPUT mode during the
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/// constructor by a call to enableOutputs().
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/// \param[in] pins Number of pins to interface to. 1, 2 or 4 are
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/// supported. 1 means a stepper driver (with Step and Direction pins)
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/// 2 means a 2 wire stepper. 4 means a 4 wire stepper.
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/// Defaults to 4 pins.
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/// \param[in] pin1 Arduino digital pin number for motor pin 1. Defaults
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/// to pin 2. For a driver (pins==1), this is the Step input to the driver. Low to high transition means to step)
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/// \param[in] pin2 Arduino digital pin number for motor pin 2. Defaults
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/// to pin 3. For a driver (pins==1), this is the Direction input the driver. High means forward.
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/// \param[in] pin3 Arduino digital pin number for motor pin 3. Defaults
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/// to pin 4.
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/// \param[in] pin4 Arduino digital pin number for motor pin 4. Defaults
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/// to pin 5.
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AccelStepper(uint8_t pins = 4, uint8_t pin1 = 2, uint8_t pin2 = 3, uint8_t pin3 = 4, uint8_t pin4 = 5);
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/// Constructor. You can have multiple simultaneous steppers, all moving
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/// at different speeds and accelerations, provided you call their run()
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/// functions at frequent enough intervals. Current Position is set to 0, target
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/// position is set to 0. MaxSpeed and Acceleration default to 1.0.
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/// Any motor initialization should happen before hand, no pins are used or initialized.
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/// \param[in] forward void-returning procedure that will make a forward step
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/// \param[in] backward void-returning procedure that will make a backward step
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AccelStepper(void (*forward)(), void (*backward)());
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/// Set the target position. The run() function will try to move the motor
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/// from the current position to the target position set by the most
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/// recent call to this function.
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/// \param[in] absolute The desired absolute position. Negative is
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/// anticlockwise from the 0 position.
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void moveTo(long absolute);
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/// Set the target position relative to the current position
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/// \param[in] relative The desired position relative to the current position. Negative is
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/// anticlockwise from the current position.
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void move(long relative);
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/// Poll the motor and step it if a step is due, implementing
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/// accelerations and decelerations to achive the ratget position. You must call this as
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/// fequently as possible, but at least once per minimum step interval,
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/// preferably in your main loop.
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/// \return true if the motor is at the target position.
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boolean run();
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/// Poll the motor and step it if a step is due, implmenting a constant
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/// speed as set by the most recent call to setSpeed().
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/// \return true if the motor was stepped.
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boolean runSpeed();
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/// Sets the maximum permitted speed. the run() function will accelerate
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/// up to the speed set by this function.
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/// \param[in] speed The desired maximum speed in steps per second. Must
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/// be > 0. Speeds of more than 1000 steps per second are unreliable.
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void setMaxSpeed(float speed);
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/// Sets the acceleration and deceleration parameter.
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/// \param[in] acceleration The desired acceleration in steps per second
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/// per second. Must be > 0.
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void setAcceleration(float acceleration);
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/// Sets the desired constant speed for use with runSpeed().
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/// \param[in] speed The desired constant speed in steps per
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/// second. Positive is clockwise. Speeds of more than 1000 steps per
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/// second are unreliable. Very slow speeds may be set (eg 0.00027777 for
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/// once per hour, approximately. Speed accuracy depends on the Arduino
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/// crystal. Jitter depends on how frequently you call the runSpeed() function.
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void setSpeed(float speed);
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/// The most recently set speed
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/// \return the most recent speed in steps per second
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float speed();
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/// The distance from the current position to the target position.
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/// \return the distance from the current position to the target position
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/// in steps. Positive is clockwise from the current position.
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long distanceToGo();
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/// The most recently set target position.
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/// \return the target position
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/// in steps. Positive is clockwise from the 0 position.
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long targetPosition();
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/// The currently motor position.
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/// \return the current motor position
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/// in steps. Positive is clockwise from the 0 position.
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long currentPosition();
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/// Resets the current position of the motor, so that wherever the mottor
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/// happens to be right now is considered to be the new position. Useful
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/// for setting a zero position on a stepper after an initial hardware
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/// positioning move.
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/// \param[in] position The position in steps of wherever the motor
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/// happens to be right now.
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void setCurrentPosition(long position);
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/// Moves the motor to the target position and blocks until it is at
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/// position. Dont use this in event loops, since it blocks.
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void runToPosition();
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/// Runs at the currently selected speed until the target position is reached
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/// Does not implement accelerations.
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boolean runSpeedToPosition();
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/// Moves the motor to the new target position and blocks until it is at
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/// position. Dont use this in event loops, since it blocks.
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/// \param[in] position The new target position.
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void runToNewPosition(long position);
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/// Disable motor pin outputs by setting them all LOW
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/// Depending on the design of your electronics this may turn off
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/// the power to the motor coils, saving power.
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/// This is useful to support Arduino low power modes: disable the outputs
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/// during sleep and then reenable with enableOutputs() before stepping
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/// again.
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void disableOutputs();
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/// Enable motor pin outputs by setting the motor pins to OUTPUT
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/// mode. Called automatically by the constructor.
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void enableOutputs();
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protected:
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/// Forces the library to compute a new instantaneous speed and set that as
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/// the current speed. Calls
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/// desiredSpeed(), which can be overridden by subclasses. It is called by
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/// the library:
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/// \li after each step
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/// \li after change to maxSpeed through setMaxSpeed()
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/// \li after change to acceleration through setAcceleration()
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/// \li after change to target position (relative or absolute) through
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/// move() or moveTo()
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void computeNewSpeed();
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/// Called to execute a step. Only called when a new step is
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/// required. Subclasses may override to implement new stepping
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/// interfaces. The default calls step1(), step2() or step4() depending on the
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/// number of pins defined for the stepper.
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/// \param[in] step The current step phase number (0 to 3)
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virtual void step(uint8_t step);
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/// Called to execute a step using stepper functions (pins = 0) Only called when a new step is
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/// required. Calls _forward() or _backward() to perform the step
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virtual void step0(void);
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/// Called to execute a step on a stepper drover (ie where pins == 1). Only called when a new step is
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/// required. Subclasses may override to implement new stepping
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/// interfaces. The default sets or clears the outputs of Step pin1 to step,
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/// and sets the output of _pin2 to the desired direction. The Step pin (_pin1) is pulsed for 1 microsecond
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/// which is the minimum STEP pulse width for the 3967 driver.
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/// \param[in] step The current step phase number (0 to 3)
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virtual void step1(uint8_t step);
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/// Called to execute a step on a 2 pin motor. Only called when a new step is
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/// required. Subclasses may override to implement new stepping
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/// interfaces. The default sets or clears the outputs of pin1 and pin2
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/// \param[in] step The current step phase number (0 to 3)
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virtual void step2(uint8_t step);
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/// Called to execute a step on a 4 pin motor. Only called when a new step is
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/// required. Subclasses may override to implement new stepping
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/// interfaces. The default sets or clears the outputs of pin1, pin2,
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/// pin3, pin4.
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/// \param[in] step The current step phase number (0 to 3)
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virtual void step4(uint8_t step);
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/// Compute and return the desired speed. The default algorithm uses
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/// maxSpeed, acceleration and the current speed to set a new speed to
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/// move the motor from teh current position to the target
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/// position. Subclasses may override this to provide an alternate
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/// algorithm (but do not block). Called by computeNewSpeed whenever a new speed neds to be
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/// computed.
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virtual float desiredSpeed();
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private:
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/// Number of pins on the stepper motor. Permits 2 or 4. 2 pins is a
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/// bipolar, and 4 pins is a unipolar.
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uint8_t _pins; // 2 or 4
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/// Arduino pin number for the 2 or 4 pins required to interface to the
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/// stepper motor.
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uint8_t _pin1, _pin2, _pin3, _pin4;
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/// The current absolution position in steps.
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long _currentPos; // Steps
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/// The target position in steps. The AccelStepper library will move the
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/// motor from teh _currentPos to the _targetPos, taking into account the
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/// max speed, acceleration and deceleration
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long _targetPos; // Steps
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/// The current motos speed in steps per second
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/// Positive is clockwise
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float _speed; // Steps per second
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/// The maximum permitted speed in steps per second. Must be > 0.
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float _maxSpeed;
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/// The acceleration to use to accelerate or decelerate the motor in steps
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/// per second per second. Must be > 0
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float _acceleration;
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/// The current interval between steps in milliseconds.
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unsigned long _stepInterval;
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/// The last step time in milliseconds
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unsigned long _lastStepTime;
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// The pointer to a forward-step procedure
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void (*_forward)();
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// The pointer to a backward-step procedure
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void (*_backward)();
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};
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#endif
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